CAREERS

OPEN POSITIONS

  • Administrative Coordinator

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    Description

    Reflector is looking for an Administrative Coordinator who will report directly to the Head of Marketing and Brand Strategy. The incumbent will provide administrative support to the Director and their team.

    Responsibilities
    • Assist and support the Head of Marketing and Brand Strategy in their work;
    • Collaborate with team members, subcontractors and agencies to support ongoing projects;
    • Follow up on the production and status of current projects or events, in collaboration with stakeholders;
    • Ensure administrative follow-ups on on-going projects (quotes, internal project estimates, production budget follow-ups, billing, costs, contingencies, rules, complaints, etc.);
    • Prepare various reports on all projects;
    • Ensure timelines and budgets are respected;
    • Set up project management and monitoring tools;
    • Conduct all kinds of research and keep up-to-date on trends in the industry;
    • Coordinate meetings, help in their planning and make sure rooms are booked, set up, etc.;
    • Review and answer e-mails and provide assistance in correspondence;
    • Manage and keep up to date the database of business contacts, partnerships, subcontractors, etc.;
    • Manage and coordinate all traveling activities such as hotel reservations, transportation arrangements, etc.
    Requirements
    • Bachelor’s degree in a related field;
    • Minimum of 3 years of experience in a similar position;
    • Experience in graphic design and illustration will be considered an asset;
    • Ability to work under pressure on several projects with tight deadlines;
    • Strong sense of priorities;
    • Ability to effectively manage stress;
    • Autonomy, excellent organizational and time management skills;
    • Adaptability and ability to work in an evolving entrepreneurial environment;
    • Excellent communication skills in both French and English.
  • Animation programmer

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    Description

    Reporting to the technical director, the successful candidate will work within a collaborative multidiscipline environment, to create and refine the character animation features that meet the requirements of the project’s design and technical bibles.

    Responsibilities
    • Develop/maintain/enhance a character/creature animation system
    • Collaborate closely with animators and gameplay programmers to integrate animations into the project
    • Monitor animation performance, and optimize whenever necessary
    • Help defining the animation budgets
    • Suggest improvements to the existing pipeline that match the project’s needs
    • Develop the required tools in collaboration with the tools team to provide efficient feature development during the production
    • Ensure coding standards are followed
    • Ensure the creation of technical documentation
    Requirements
    • Bachelor’s degree in computer science or computer engineering, or equivalent training or experience
    • 4 to 6 years of equivalent work experience in game industry
    • Good C/C++ and/or C# programming skills, with good knowledge of object oriented development.
    • Experience with multithreading programming
    • Strong 3D maths and computer graphics background
    • Experience with IK systems
    • Experience with writing efficient code (CPU/GPU costs, memory)
    • Good understanding of overall game engine mechanics
    • Autonomous and flexible with work organization
    • Good at defining data-driven designs
    • Passionate about playing and making games
    • Results-oriented
    • Good interpersonal and oral and written communication skills
    • Ability to adapt to chang
    • Experience with commonly used development tools such as Visual Studio and Perforce.
    • Modern console development and Unity experiences are a plus
  • Communications Manager

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    Description

    Reflector is looking for a Communications Manager who will report directly to the Head of Marketing and Brand Strategy. The incumbent will be responsible for implementing the communications plan to achieve greater awareness and brand recognition for Reflector Entertainment, both for industry and fan audiences.

    Responsibilities
    • Contribute to and implement the integrated strategic communication plan to advance Reflector’s brand identity, broaden awareness of its lines of business and priorities and increase the visibility of its activities for key stakeholder audiences;
    • Assist in drafting the communication/public relations strategy aimed at enabling Reflector to cultivate meaningful relationships with targeted external audiences;
    • Ensure messaging is on-brand throughout all content, advertising, and promotional efforts;
    • Help identify and provide solutions for challenges and potentially problematic image and reputational issues faced by the organization, working with PR consultants, the leadership team and team members;
    • Identify internal and external communication opportunities and forge the approach to get the most out of them;
    • Initiate, coordinate and/or participate in all efforts to publicize Reflector’s events and event marketing activities;
    • Oversee the development of Reflector’s video, print and digital communications including corporate materials, marketing materials and electronic communications including Reflector’s website, in close collaboration with the Content manager;
    • Actively cultivate, and manage relationships with the press to ensure coverage surrounding Reflector’s events, public announcements, and other projects, in collaboration with the PR consultants;
    • Write and edit communication and public relations copy, announcements and materials for all types of media;
    • Oversee and assist in day-to-day communications activities, including budgeting, planning, etc.
    • Ensure materials and projects are delivered efficiently, within budgets and on time.
    Requirements
    • Bachelor's degree in communications;
    • Minimum of 5 years of experience and proven track record of success in communications management role;
    • Excellent editorial and writing skills;
    • Entrepreneurial mindset with the ability to spot original ideas and build on them;
    • Proven ability as a manager with a commitment to excellence;
    • Strong leader capable of persuasive arguments and vision;
    • Ability to identify opportunities for taking initiative as well as collaborating with stakeholders and team members;
    • Highly creative, out of the box thinking;
    • Confident, driven and dynamic;
    • Proactive and solutions oriented;
    • Excellent written and oral communication skills in both English and French.
  • Content Manager

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    Description

    Reflector Entertainment is looking for a Content Manager who will be responsible for the development and implementation of the content strategy and act as the gatekeeper of the Reflector brand. He/she will report directly to the Head of Marketing and Branding Strategy.

    Responsibilities
    • Develop and contribute to the implementation of communications and marketing plans in collaboration with the Head of Marketing and Branding Strategy, encompassing a wide range of content and public relations opportunities;
    • Develop and maintain Reflector’s brand image by coordinating with marketing agencies and other resources and stakeholders;
    • Ensure the integrity of the brand throughout all content, advertising, and promotional efforts;
    • Implement marketing and advertising campaigns by delivering marketing and advertising content and assets;
    • Lead and manage original programming initiatives, including content strategy, calendar management, promotional strategy, managing cross-functional and external collaborators, ongoing content optimization, and reporting;
    • Oversee production of editorial, video and photographic content;
    • Design promotional materials required for all events, with support of graphic design team;
    • Lead all web-production efforts including copywriting, photo producing, and publishing of branded content;
    • Support social media, Communications manager and PR consultants to provide them with the content, visuals and materials they need for their posts and publications;
    • Closely collaborate with Director of Event marketing and Communications manager to equip them with the tools they need to position Reflector effectively in their respective activities and deliverables;
    • Work across departments to measure content performance/effectiveness through metrics and provides strategic recommendations on adjusting tone/style/length/subject matter to drive engagement;
    • Use available tools and ensure that all programs and tactics have clear KPIs and benchmarks to evaluate effectiveness of marketing programs, lead the efforts towards best practices, and identify testing and learning opportunities;
    • Keep detailed project status reports and provide weekly status updates;
    • Monitor trends in the market and make recommendations on future content development and production;
    • Assist in strategy brainstorms and concept development;
    Requirements
    • Bachelor’s degree in Marketing or related field, or equivalent experience;
    • 4 to 6 years of experience working in the field of consumer marketing, digital marketing or equivalent relevant experience;
    • Good understanding of branding strategies and consistency tactics;
    • Ability to prioritize projects and produce high quality and quantity outputs;
    • Collaborative, proactive and solutions oriented;
    • Knowledge and focus on marketing analytics and ROI;
    • Entertainment or video game industry experience, an asset;
    • Strong knowledge of Twitch and YouTube platforms, an asset;
    • Experience working with content creators on Twitch and YouTube, an asset;
    • Experience working in an international environment, an asset;
    • Strong quantitative and analytical skills;
    • Excellent written and oral communication skills in both English and French.
  • Director Event Marketing

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    Description

    Reflector is looking for a Director of event marketing that will report directly to the Head of Marketing and Brand Strategy. The incumbent will be responsible for managing all event related marketing activities, brand image and planning and executing activations.

    Responsibilities
    • Manage the implementation of the marketing and event strategy of Reflector and its IPs in line with the company strategic plan;
    • Identify relevant events and trade shows, in line with the overall marketing and communications strategic plan, make recommendations on adequate presence and budget the various components;
    • Oversee and manage all event related presence: establishing first contact with organizers, collaborating with Head of Marketing and Brand Strategy (and agencies on a case by case basis) for activation design, acting as the point person for the project within Reflector, developing project schedules, task assignments and timelines, as well as tracking budgets;
    • Establish the necessary partnerships, as well as contracts with agencies and firms required for event marketing activities;
    • Visit venues, negotiate and secure event space;
    • Proactively monitor the project progress with stakeholders, agencies and partners;
    • Establish and monitor marketing and events budgets by comparing and analyzing actual results with plans and forecasts;
    • Ensure that all elements of marketing projects or events comply with organization’s policies and standards;
    • Report on each in-market presence, determine ROI and catalogue for future reference to build organizational knowledge;
    • Manage promotional materials by coordinating requirements with graphics department, inventorying stock, sourcing suppliers, placing orders, etc.;
    • Lead any special project at the request of the Head of Marketing and Brand Strategy.
    Requirements
    • Bachelor’s degree in Marketing, Communications or related field;
    • Minimum of 7 years of experience in a similar position;
    • Experience in project management and organization of events;
    • Entrepreneurial mindset with the ability to spot original, impactful branding opportunities;
    • Excellent management of priorities and organizational skills;
    • Ability to oversee projects from beginning to end;
    • Ability to handle high levels of pressure in a dynamic and evolving environment;
    • Confident, driven and dynamic leader;
    • Ability to take initiative and work with minimal supervision;
    • Proactive, detail and solutions oriented;
    • Strong attention to detail and follow-through;
    • Strong interpersonal and relationship-building skills;
    • Flexibility and adaptability;
    • Excellent written and oral communication skills in both English and French.
  • Director Partnerships

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    Description

    Reflector is looking for a Director of partnerships that will report directly to the Head of Marketing and Brand Strategy. The incumbent will provide extensive support in the development and management of strong working relationships with our partners and contribute to positive relationships with shareholders, collaborators, governments, community based agencies and other stakeholders.

    Responsibilities
    • Support the execution of the overall partnership strategy by exploring, analyzing, and structuring business opportunities with both new and existing strategic partners;
    • Develop high level business plans for partnerships including goals, timing, revenue, profit projections, business requirements, and risk projections;
    • Develop proposals for new collaborations, and synthesize value proposition and opportunities in a presentation to support the meetings;
    • Conduct due diligence on new partners, in collaboration with other members of the executive team and external consultants;
    • Support the negotiation of business terms and work with legal counsel to finalize contracts with partners;
    • Ensure terms and legal aspect of partnership contracts are respected by all parties;
    • Act as main contact and central point of information for all matters pertaining to partners;
    • Identify new opportunities for growth and collaboration within existing business relationships;
    • Monitor partnership ventures happening in the market and inform overall company strategy accordingly;
    • Develop and build a deep understanding and expertise in areas, fields and industries where the company will establish business relationships or creative initiatives;
    • Foster and develop relationships with companies, collaborators, governments, community based agencies and other stakeholders;
    • Support and participate in strategic decision-making of the company in regards of partnerships.
    Requirements
    • Bachelor's degree in related field;
    • Minimum of 7 years of experience in a similar position;
    • Successful track record of collaboration with complex partnerships, including relationship management with senior management and high-level decision makers;
    • Excellent ability to cultivate and maintain positive business relationships;
    • Demonstrated ability to identify new business opportunities;
    • Strong judgment and business acumen;
    • Proven leader with commitment to excellence in pursuit of business growth and success;
    • Excellent management of priorities and organizational skills;
    • Ability to handle high levels of pressure in a dynamic and evolving environment;
    • Strong leader and persuasive communicator able to communicate the company vision in a compelling way;
    • Strong interpersonal and relationship-building skills;
    • Excellent written and oral communication skills in both English and French.
  • Gameplay programmer

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    Description

    Working under the direct responsibility of the lead gameplay programmer, the successful candidate will work within a collaborative multidiscipline environment, implementing gameplay features that meet the requirements of the project’s design and technical bibles.

    Responsibilities
    • Analyze and understand the game design documents in order to define and implement the required gameplay features
    • Work iteratively in collaboration with game designers to refine gameplay features
    • Collaborate with game designers/level designers/animators to discuss and define the technical feasibility for each gameplay feature
    • Suggest technical improvements whenever necessary, by designing and implementing new systems, or modifying existing systems
    • Work with quality assurance team to optimize and debug new and existing code to fulfill the intentions of the project
    • Develop the required tools in collaboration with the tools team to provide efficient feature development during the production
    • Ensure coding standards are followed
    • Ensure the creation of technical documentation
    Requirements
    • Bachelor’s degree in computer science or computer engineering, or equivalent training or experience
    • 3 to 5 years of equivalent work experience in game industry
    • Good C/C++ and/or C# programming skills, with good knowledge of object oriented development.
    • Good understanding of gameplay technologies, and can use their technical knowledge in various areas such as mathematics, physics, animation, artificial intelligence to implement gameplay features
    • Ability to work in an iterative environment with game designers to quickly deliver prototype gameplay features.
    • Good at defining data-driven designs
    • Passionate about playing and making games.
    • Results-oriented
    • Good interpersonal and oral and written communication skills
    • Ability to adapt to change
    • Experience with commonly used development tools such as Visual Studio and Perforce.
    • Console development and Unity experience are a plus
  • NARRATIVE DESIGNER (WRITER)

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    Description

    Based in Montreal, Reflector Entertainment Ltd, an affiliated company of Groupe Lune Rouge, is dedicated to the creation, production and distribution of cross-platform content for a global audience. Reflector Entertainment Ltd is looking for its subsidiary Reflector Interactive Ltd, which focuses on the creation of multi-platform video games, for a Narrative Designer.

    Responsibilities
    • Craft narrative structure, script gameplay and write dialogue to support the game’s intentions;
    • Design, write and implement narrative gameplay content;
    • Collaborate with system design, art, and tech to bring our worlds and the story to life;
    • Participate in the development of tools and technology to improve the narrative workflow;
    • Support other writing, design, narrative, and lore needs of the game, as needed or directed;
    • Support narrative and design needs of other departments, as required or directed;
    • Collaborate effectively with multidisciplinary teams on story creation and implementation.
    Requirements
    • Minimum five (5) years of relevant experience as a Narrative Designer or Writer in the game industry;
    • Shipped at least 1 game as a narrative designer or writer, preferably on a ‘AAA’ console title;
    • Experience creating, designing, or directing game stories or other storytelling experiences;
    • Professional experience with game development;
    • Excellent skills to bring interactive stories to life;
    • Strong multidisciplinary skills;
    • Interest and passion for interactive storytelling;
    • Ability to adapt to change;
  • Physics programmer

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    Description

    Reporting directly to the technical director, the physics programmer work within a collaborative multidiscipline environment, defining overall architecture and implementing game physics management systems that meet the requirements of the project’s design and technical bibles.

    Responsibilities
    • Analyze and understand the project’s requirements, in order to assess their technical feasibility, define and then implement the required features
    • Suggest improvements to the existing pipeline that match the project’s needs
    • Collaborate with artists, designers and other programming teams to implement game physics features for the project
    • Analyze physics code performance and optimize whenever needed
    • Help to determine CPU and memory budgets
    • Develop the required tools in collaboration with the tools team to provide efficient feature development during the production
    • Ensure coding standards are followed
    • Ensure the creation of technical documentation
    Requirements
    • Bachelor’s degree in computer science or computer engineering, or equivalent training or experience
    • 4 to 6 years of equivalent work experience in game industry
    • Excellent C/C++ and/or C# programming skills, with good knowledge of object oriented development.
    • In-depth practical experience with physics middleware, such as Havok or PhysX
    • Experience with multithreading
    • Excellent understanding of CPU bottlenecks
    • Good experience with optimizations
    • Autonomous and flexible with work organization
    • Passionate about playing and making games.
    • Results-oriented
    • Good interpersonal and oral and written communication skills
    • Ability to adapt to change
    • Experience with commonly used development tools such as Visual Studio and Perforce.
    • Console development and Unity experience are a plus
  • Technical artist

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    Description

    Reporting directly to the technical director, le technical artist will work within a collaborative multidiscipline environment, defining artistic solutions and procedures that meet the requirements of the project’s design and technical bibles.

    Responsibilities
    • Work under the direct responsibility of the technical director
    • Collaborate closely with the game designers, other artists and programmers to define technically and visually satisfying solutions
    • Experiment heavily with game engine to determine best technical approaches
    • Help establish best practices for creating art assets, VFX, shaders, ..
    • Track art assets, and optimize in-game budgets
    • Adapt to artistic and technical constraints to create tools, processes and benchmarks that maximize production flow
    • Provide daily support to art and technical team
    • Ensure the creation of technical documentation to be used by art production teams
    Requirements
    • High-level artistic sensibilities and strong technical skills
    • At least 4 years of equivalent work experience in game industry
    • Expertise with shaders programming and/or VFX design
    • Proficient with 3DS Max, Photoshop and Unity
    • Solid scripting skills (MaxScript, Python, C#, …)
    • Significant experience with game engines, and overall understanding of the artistic pipeline and workflow
    • Autonomous and flexible with work organization
    • Passionate about playing and making games.
    • Results-oriented
    • Good interpersonal and oral and written communication skills
    • Ability to adapt to change
  • UI PROGRAMMER

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    Description

    Based in Montreal, Reflector Entertainment Ltd, an affiliated company of Groupe Lune Rouge, is dedicated to the creation, production and distribution of cross-platform content for a global audience. Reflector Interactive, a subsidiary of Reflector Entertainment Ltd, is looking for a UI PROGRAMMER who will report directly to the Technical Director.

    Responsibilities
    • Work on multiple platforms, along with gameplay programmers, and implement features that support the game designers vision;
    • Implement menu and interface systems while following the specific rules inherent to each target platform;
    • Collaborate with engine programmers to provide development interface tools (debug) for gameplay programmers;
    • Collaborate with gameplay programmers to provide consistent API;
    • Collaborate with design and artistic teams to quickly prototype interaction concepts for the game;
    • Review user interface and optimize performance and resource utilization;
    • Maintain code performance;
    • Troubleshoot any UI issues;
    • Manage programming task schedule updates and coordinate with production team;
    • Ensure coding standards are followed;
    • Ensure the creation of technical documentation;
    • Perform all other relevant programming tasks.
    Requirements
    • Bachelor’s degree in computer science or computer engineering, or equivalent training or experience;
    • Minimum five (5) years of relevant experience as a UI Programmer in the game industry;
    • Shipped at least 1 game as a UI Programmer, preferably on a ‘AAA’ console title;
    • Good C/C++ and/or C# programming skills, with good knowledge of object oriented development;
    • Knowledge of current trends in graphics and user interface design;
    • Strong knowledge of performance/memory constraints of building game UI required;
    • Experience with commonly used development tools such as Visual Studio and Perforce;
    • Autonomous and flexible with work organization;
    • Results-oriented;
    • Ability to adapt to change;
    • Experience with Unity3D a big plus;
    • Experience with multithreading constraints, an asset;
    • Modern console development experience, an asset;
    • Excellent communication skills in English and French (both oral and written).