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Reporting to the technical director, the candidate will work within a collaborative multidiscipline environment, implementing AI features that meet the requirements of the project’s design and technical bibles.


  • Work under the direct responsibility of the technical director;
  • Analyze and understand the project’sAI related intentions, in order to assess their technical feasibility, define and then implement the required features;
  • Suggest improvements to the existing pipeline that match the project’s needs;
  • Collaborate with designers and animators to discuss technical constraints and propose solutions;
  • Develop the required tools in collaboration with the tools team to provide efficient feature development during the production;
  • Support the AI features and systems designed for production;
  • Ensure coding standards are followed;
  • Ensure the creation of technical documentation.


  • Bachelor’s degree in computer science or computer engineering, or equivalent training or experience;
  • 4 to 6 years of work experience in game industry;
  • Experience with commonly used development tools such as Visual Studio and Perforce;
  • Console development and Unreal Engine experience are a plus.
  • Good C/C++ and/or C# programming skills, with good knowledge of object oriented development;
  • Good knowledge of modern AI technologies (navmeshes, pathfinding, …);
  • Autonomous and flexible with work organization;
  • Good at defining data-driven designs;
  • Passionate about playing and making games;
  • Results-oriented;
  • Good interpersonal and oral and written communication skills;
  • Ability to adapt to change;

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