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Our team is growing fast and we are currently looking for AAA talent that will drive our ambitious, large scale projects.


  • Collaborate closely with stakeholders to define and maintain specifications and guidelines;
  • Create, maintain and debug tools and scripts;
  • Evaluate and optimize existing pipeline by proposing technical solutions;
  • Ensure that team members follow all technical standards and guidelines;
  • Write technical documentation and make sure it is accessible and up to date;
  • Provide coaching for artists and programmers when necessary;
  • Establish priorities and provide planning for pipeline automation;
  • Support programmers on the pipeline automation tools development.


  • A minimum of 5 years of equivalent work experience in game industry;
  • Has shipped at least 1 game as a Graphic Technical Director on a AAA title;
  • High-level artistic sensibilities and strong technical skills;
  • Proficiency in at least one major 3D program and comfortable in another (3DsMax, Maya, Cinema 4D, etc.); Proficiency in 3Ds Max a plus;
  • Familiarity in at least one major game engine (Unreal, Unity, CryEngine, etc.); proficiency in Unreal is a plus;
  • Must be able to work comfortably with common scripting languages (Python, MaxScript, PyMel, etc.);
  • Autonomous and flexible with work organization;
  • Organized and able to structure processes;
  • Proven leadership and communication skills;
  • Excellent communication skills in both French and English.

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