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Based in Montreal, Reflector Entertainment Ltd, an affiliated company of Groupe Lune Rouge, is dedicated to the creation, production and distribution of cross-platform content for a global audience. Reflector Interactive, a subsidiary of Reflector Entertainment Ltd, is looking for a lever artist who will report directly to the Lead level artist.


  • Create models and assemble scenes for both architectural and organic environmentswith consideration of the narrative and visual storytelling;
  • Trouble-shoot levels and maintain them to stay in frame rate, memory and design spec;
  • Must cooperate effectively with other artists and designers;
  • Ensure that artistic style is consistent with the game’s visual style;
  • Ensure application of best practices, production pipelines and workflows;


  • Minimum of three (3) years of relevant experience as an Environment Artist in the game industry;
  • Bachelor’s degree or college diploma in Graphics Design, Art or equivalent training or experience;
  • Shipped at least 1 game as an Environment Artist, preferably on a ‘AAA’ console title;
  • An exceptional understanding of form, shape, structure, and silhouette in regard to modeling;
  • Proficient with 3D modeling software like 3Ds Max, Maya;
  • Experience in both hard surface and organic modeling;
  • Experienced with PBR pipeline;
  • Excellent knowledge of lighting, composition, color and value in environmental design;
  • Self-motivated- requires minimal direction, can carry on the vision for the level until completion and commit to deadlines;
  • Great team-player attitude - being flexible with new ideas, being open to direction and changes. Listening to team mates;
  • Able to help others and ask for help when needed. Being proactive in sharing info and assets;
  • Excellent communication skills in both English and French (oral and written);
  • Experienced with Substance is a plus;
  • Experienced with Unreal is a plus.

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