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Description

Based in Montreal, Reflector Entertainment Ltd, an affiliated company of Groupe Lune Rouge, is dedicated to the creation, production and distribution of cross-platform content for a global audience. Reflector Interactive, a subsidiary of Reflector Entertainment Ltd, is looking for an Level Designer who will report directly to the Level Design Director. Working closely with the Level Design Director, the Level Designer is deeply involved in all stage of the game production. He will be in charge, with the collaboration of all departments, of the implementation of prototypes, the creation of game’s level, the integration of game’s contents as well as been responsible of the first debug while respecting the technical constraints and the game’s direction.

Responsibilities

  • Share and understandthe creative direction and the game designs documentation;
  • Understand how the global experience of the game is impacted by his level;
  • Work on prototypes to validate games concepts and extract rules from it;
  • Responsible of the conception and the first integration of games level;
  • Follow-up regularly with the Arts, Narratives and Game Design teams;
  • Keep up-to-date the appropriate documentation to ease collaborative works with other departments;
  • In charge of Mission design, including both main, side mission, and the required scripting;
  • Integrate all games elements required for the targeted difficulty;
  • Insure the intention feasibility in collaboration with the Technical Directors and the Programmers;
  • Participate in the games quality by fixing issues found by the Quality Assurance team;
  • Collaborate with the Programmers team to track and eliminate the most critical issues;
  • Iterate work in order to achieve the highest possible quality.

Requirements

  • Minimum of five (5) years of experience as a Level Designer;
  • Worked through all productions stages of a minimum of two (2) video games, preferablyAAA console video games;
  • Good general knowledge of video games;
  • Have high quality standards;
  • Creative ;
  • Proactive and autonomous at work;
  • Motivated and have a positive attitude;
  • Excellent communication skills in English and French;
  • Experience with the Unreal engine is a plus;
  • Excellent communication skills in English and French (both oral and written).

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