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Description

Our team is growing fast and we are currently looking for talented person that will drive our ambitious, large scale projects and Reflector Entertainment Ltd.

Responsibilities

  • Work closely with designers in the creation of detailed feature specifications;
  • Take programming ownership of gameplay features;
  • Work independently as well as with other departments;
  • Work on multiple mobile platforms and on various topics to support programmers and artists in their tasks;
  • Suggest improvements to the existing pipeline that match the project’s needs;
  • Analyze code performance and optimize whenever needed;
  • Help to determine CPU and memory budgets;
  • Develop the required tools to provide efficient feature development during the production;
  • Ensure coding standards are followed;
  • Ensure the creation of technical documentation.

Requirements

  • Bachelor’s degree in computer science or computer engineering, or equivalent training or experience;
  • 4 to 6 years of equivalent work experience in game industry;
  • Experience with multiplatform programming;
  • Experience with commonly used development tools such as Visual Studio and Perforce;
  • Excellent C/C++ and/or C# programming skills, with good knowledge of object oriented development;
  • Significant experience in multiple programming fields (3D, engine, audio, physics, …);
  • Strong 3D math skills;
  • Ability to rapidly prototype as well as producing final code;
  • Autonomous and flexible with work organization;
  • Good at defining data-driven designs;
  • Passionate about playing and making games;
  • Results-oriented;
  • Good interpersonal and communication skills;
  • Ability to adapt to change and iterate on current features;
  • Mobile development and Unity 3D experience are a plus.

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